Godot
graphicsA free and open-source game engine supporting 2D and 3D development with its own GDScript language.
Pronunciation
Correct
guh-DOH
/ɡəˈdoʊ/
Named after the play 'Waiting for Godot'. The Godot team has confirmed the French-style pronunciation: 'guh-DOH', with a silent final 't'.
Source: godotengine.org(official spec)
Accepted Variants
Accepted Variant
GOD-oh
/ˈɡɒdoʊ/
A common English-speaker variant placing stress on the first syllable. The engine's developers prefer stress on the second syllable.
Source: godotengine.org(official spec)